Projects / ActiveCampus EXPLORATION
ActiveCampus EXPLORATION, 2002-05
Wireless Community Networking Applications
›› Producer/Director, Artistic Director of ActiveCampus Research Project ››
(William Griswold, lead P.I.)
Launch Dates: Sept.21- 24, 2002
🔗 ActiveCampus / ActiveCampus EXPLORATION
ARTIST’S STATEMENT
The ActiveCampus project aimed to provide location-based services for educational networks and understand how such systems could be used. Activeclass enabled collaboration between students and professors by serving as a visual moderator for classroom interaction. ActiveCampus Explorer used a person's context, like location, to help engage them in campus life.
OBJECTIVES
To enliven and awaken incoming UCSD students of the newly inaugurated Sixth College to a greater awareness and knowledge of UCSD's natural, social, and cultural resources.
To educate students to understand and express how art and technology are both the products and the creators of cultures
LOGISTICS
The Explorientation was carried out in small teams. Throughout their welcome week, students utilized the ActiveCampus Explorer - CHECK LINK (ACE) application, UCSD's campus-wide wireless network, and Hewlett Packard Jornada PDAs to navigate through a series of creative, intellectual and interpersonal challenges.
CHALLENGES
TRIGGER, TAG, AND TELL
Silkscreened flags near various campus student resources trigger an opportunity to "tag" the site, using ACE's digital grafitti function.
MYSTERY HISTORY
Students are challenged to navigate ACE's history layers to find clues to the lives & contributions of important UCSD alumni.
MAPROBATICS
Employing creative spatialization, icon customization, cooperation and ACE messaging, students arranged themselves into a visually compelling display. Think of it as "synchronized geolocating."
OFF_THE_GRID
The UCSD campus wireless network, though extensive, is not exhaustive. The "Off-the-Grid" challenge uses the "negative space" of non-wired areas as a footprint for investigation. Interview questions guide students in the gathering people's ideas about community, technology, and technology-enabled communities.
FINDER KEEPERS
In this challenge, Students search building and floor plans for virtual icons that guide them to an envelope in physical space which contains a prize coupon.
IDEA CHALLENGE
What do students think would be fun to do with ActiveCampus? What type of educational uses might students imagine?